CBasePlayer

DT_BasePlayer

  • m_flAnimTime (integer)

  • m_flSimulationTime (integer)

  • m_cellbits (integer)

  • m_cellX (integer)

  • m_cellY (integer)

  • m_cellZ (integer)

  • m_vecOrigin (vector)

  • m_nModelIndex (integer)

  • m_vecMins (vector)

  • m_vecMaxs (vector)

  • m_nSolidType (integer)

  • m_usSolidFlags (integer)

  • m_nSurroundType (integer)

  • m_triggerBloat (integer)

  • m_vecSpecifiedSurroundingMins (vector)

  • m_vecSpecifiedSurroundingMaxs (vector)

  • m_nRenderFX (integer)

  • m_nRenderMode (integer)

  • m_fEffects (integer)

  • m_clrRender (integer)

  • m_iTeamNum (integer)

  • m_iPendingTeamNum (integer)

  • m_CollisionGroup (integer)

  • m_flElasticity (float)

  • m_flShadowCastDistance (float)

  • m_hOwnerEntity (integer)

  • m_hEffectEntity (integer)

  • moveparent (integer)

  • m_iParentAttachment (integer)

  • m_iName (string)

  • movetype (integer)

  • movecollide (integer)

  • m_angRotation (vector)

  • m_iTextureFrameIndex (integer)

  • m_bSimulatedEveryTick (integer)

  • m_bAnimatedEveryTick (integer)

  • m_bAlternateSorting (integer)

  • m_bSpotted (integer)

  • m_bSpottedByMask (integer[0-1])

  • m_bIsAutoaimTarget (integer)

  • m_fadeMinDist (float)

  • m_fadeMaxDist (float)

  • m_flFadeScale (float)

  • m_nMinCPULevel (integer)

  • m_nMaxCPULevel (integer)

  • m_nMinGPULevel (integer)

  • m_nMaxGPULevel (integer)

  • m_flUseLookAtAngle (float)

  • m_flLastMadeNoiseTime (float)

  • m_flMaxFallVelocity (float)

  • m_bEligibleForScreenHighlight (integer)

  • m_nForceBone (integer)

  • m_vecForce (vector)

  • m_nSkin (integer)

  • m_nBody (integer)

  • m_nHitboxSet (integer)

  • m_flModelScale (float)

  • m_flPoseParameter (float[0-23])

  • m_nSequence (integer)

  • m_flPlaybackRate (float)

  • m_flEncodedController (float[0-3])

  • m_bClientSideAnimation (integer)

  • m_bClientSideFrameReset (integer)

  • m_bClientSideRagdoll (integer)

  • m_nNewSequenceParity (integer)

  • m_nResetEventsParity (integer)

  • m_nMuzzleFlashParity (integer)

  • m_hLightingOrigin (integer)

  • m_flCycle (float)

  • m_flFrozen (float)

  • m_ScaleType (integer)

  • m_bSuppressAnimSounds (integer)

  • m_nHighlightColorR (integer)

  • m_nHighlightColorG (integer)

  • m_nHighlightColorB (integer)

  • lengthprop15 (integer)

  • m_flexWeight (float[0-95])

  • m_blinktoggle (integer)

  • m_viewtarget (vector)

  • m_flNextAttack (float)

  • m_LastHitGroup (integer)

  • m_hActiveWeapon (integer)

  • m_flTimeOfLastInjury (float)

  • m_hMyWeapons (integer[0-63])

  • m_hMyWearables (integer[0])

  • m_nRelativeDirectionOfLastInjury (integer)

  • deadflag (integer)

  • m_afPhysicsFlags (integer)

  • m_hVehicle (integer)

  • m_hUseEntity (integer)

  • m_hGroundEntity (integer)

  • m_iHealth (integer)

  • m_lifeState (integer)

  • m_iAmmo (integer[0-31])

  • m_iBonusProgress (integer)

  • m_iBonusChallenge (integer)

  • m_flMaxspeed (float)

  • m_fFlags (integer)

  • m_iObserverMode (integer)

  • m_bActiveCameraMan (integer)

  • m_bCameraManXRay (integer)

  • m_bCameraManOverview (integer)

  • m_bCameraManScoreBoard (integer)

  • m_uCameraManGraphs (integer)

  • m_iCoachingTeam (integer)

  • m_hObserverTarget (integer)

  • m_iFOV (integer)

  • m_iFOVStart (integer)

  • m_flFOVTime (float)

  • m_iDefaultFOV (integer)

  • m_hZoomOwner (integer)

  • m_hViewModel (integer)

  • m_hViewModel (array)

  • m_szLastPlaceName (string)

  • m_vecLadderNormal (vector)

  • m_ladderSurfaceProps (integer)

  • m_ubEFNoInterpParity (integer)

  • m_iDeathPostEffect (integer)

  • m_hPostProcessCtrl (integer)

  • m_hColorCorrectionCtrl (integer)

  • m_PlayerFog.m_hCtrl (integer)

  • m_vphysicsCollisionState (integer)

  • m_hViewEntity (integer)

  • m_bShouldDrawPlayerWhileUsingViewEntity (integer)

  • m_flDuckAmount (float)

  • m_flDuckSpeed (float)

  • m_chAreaBits (integer[0-31])

  • m_nWaterLevel (integer)

  • m_chAreaPortalBits (integer[0-23])

  • m_iHideHUD (integer)

  • m_flFOVRate (float)

  • m_bDucked (integer)

  • m_bDucking (integer)

  • m_flLastDuckTime (float)

  • m_bInDuckJump (integer)

  • m_nDuckTimeMsecs (integer)

  • m_nDuckJumpTimeMsecs (integer)

  • m_nJumpTimeMsecs (integer)

  • m_flFallVelocity (float)

  • m_viewPunchAngle (vector)

  • m_aimPunchAngle (vector)

  • m_aimPunchAngleVel (vector)

  • m_bDrawViewmodel (integer)

  • m_bWearingSuit (integer)

  • m_bPoisoned (integer)

  • m_flStepSize (float)

  • m_bAllowAutoMovement (integer)

  • m_skybox3d.scale (integer)

  • m_skybox3d.origin (vector)

  • m_skybox3d.area (integer)

  • m_skybox3d.fog.enable (integer)

  • m_skybox3d.fog.blend (integer)

  • m_skybox3d.fog.dirPrimary (vector)

  • m_skybox3d.fog.colorPrimary (integer)

  • m_skybox3d.fog.colorSecondary (integer)

  • m_skybox3d.fog.start (float)

  • m_skybox3d.fog.end (float)

  • m_skybox3d.fog.maxdensity (float)

  • m_skybox3d.fog.HDRColorScale (float)

  • m_audio.localSound[0] (vector)

  • m_audio.localSound[1] (vector)

  • m_audio.localSound[2] (vector)

  • m_audio.localSound[3] (vector)

  • m_audio.localSound[4] (vector)

  • m_audio.localSound[5] (vector)

  • m_audio.localSound[6] (vector)

  • m_audio.localSound[7] (vector)

  • m_audio.soundscapeIndex (integer)

  • m_audio.localBits (integer)

  • m_audio.entIndex (integer)

  • m_vecViewOffset[0] (float)

  • m_vecViewOffset[1] (float)

  • m_vecViewOffset[2] (float)

  • m_flFriction (float)

  • m_fOnTarget (integer)

  • m_nTickBase (integer)

  • m_nNextThinkTick (integer)

  • m_hLastWeapon (integer)

  • m_vecVelocity[0] (float)

  • m_vecVelocity[1] (float)

  • m_vecVelocity[2] (float)

  • m_vecBaseVelocity (vector)

  • m_hConstraintEntity (integer)

  • m_vecConstraintCenter (vector)

  • m_flConstraintRadius (float)

  • m_flConstraintWidth (float)

  • m_flConstraintSpeedFactor (float)

  • m_bConstraintPastRadius (integer)

  • m_flDeathTime (float)

  • m_flNextDecalTime (float)

  • m_fForceTeam (float)

  • m_flLaggedMovementValue (float)

  • m_hTonemapController (integer)

Last updated