CFuncSmokeVolume

DT_FuncSmokeVolume

  • m_flAnimTime (integer)

  • m_flSimulationTime (integer)

  • m_cellbits (integer)

  • m_cellX (integer)

  • m_cellY (integer)

  • m_cellZ (integer)

  • m_vecOrigin (vector)

  • m_nModelIndex (integer)

  • m_vecMins (vector)

  • m_vecMaxs (vector)

  • m_nSolidType (integer)

  • m_usSolidFlags (integer)

  • m_nSurroundType (integer)

  • m_triggerBloat (integer)

  • m_vecSpecifiedSurroundingMins (vector)

  • m_vecSpecifiedSurroundingMaxs (vector)

  • m_nRenderFX (integer)

  • m_nRenderMode (integer)

  • m_fEffects (integer)

  • m_clrRender (integer)

  • m_iTeamNum (integer)

  • m_iPendingTeamNum (integer)

  • m_CollisionGroup (integer)

  • m_flElasticity (float)

  • m_flShadowCastDistance (float)

  • m_hOwnerEntity (integer)

  • m_hEffectEntity (integer)

  • moveparent (integer)

  • m_iParentAttachment (integer)

  • m_iName (string)

  • movetype (integer)

  • movecollide (integer)

  • m_angRotation (vector)

  • m_iTextureFrameIndex (integer)

  • m_bSimulatedEveryTick (integer)

  • m_bAnimatedEveryTick (integer)

  • m_bAlternateSorting (integer)

  • m_bSpotted (integer)

  • m_bSpottedByMask (integer[0-1])

  • m_bIsAutoaimTarget (integer)

  • m_fadeMinDist (float)

  • m_fadeMaxDist (float)

  • m_flFadeScale (float)

  • m_nMinCPULevel (integer)

  • m_nMaxCPULevel (integer)

  • m_nMinGPULevel (integer)

  • m_nMaxGPULevel (integer)

  • m_flUseLookAtAngle (float)

  • m_flLastMadeNoiseTime (float)

  • m_flMaxFallVelocity (float)

  • m_bEligibleForScreenHighlight (integer)

  • m_Color1 (integer)

  • m_Color2 (integer)

  • m_MaterialName (string)

  • m_ParticleDrawWidth (float)

  • m_ParticleSpacingDistance (float)

  • m_DensityRampSpeed (float)

  • m_RotationSpeed (float)

  • m_MovementSpeed (float)

  • m_Density (float)

  • m_maxDrawDistance (float)

  • m_spawnflags (integer)

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