CTeamplayRoundBasedRulesProxy

DT_TeamplayRoundBasedRulesProxy

  • m_iRoundState (integer)

  • m_bInWaitingForPlayers (integer)

  • m_iWinningTeam (integer)

  • m_bInOvertime (integer)

  • m_bInSetup (integer)

  • m_bSwitchedTeamsThisRound (integer)

  • m_bAwaitingReadyRestart (integer)

  • m_flRestartRoundTime (float)

  • m_flNextRespawnWave (float[0-31])

  • m_TeamRespawnWaveTimes (float[0-31])

  • m_flMapResetTime (float)

  • m_bTeamReady (integer[0-31])

  • m_bStopWatch (integer)

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