CBaseViewModel
DT_BaseViewModel
m_nModelIndex
(integer)m_hWeapon
(integer)m_nBody
(integer)m_nSkin
(integer)m_nSequence
(integer)m_nViewModelIndex
(integer)m_flPlaybackRate
(float)m_fEffects
(integer)m_nAnimationParity
(integer)m_hOwner
(integer)m_nNewSequenceParity
(integer)m_nResetEventsParity
(integer)m_nMuzzleFlashParity
(integer)m_bShouldIgnoreOffsetAndAccuracy
(integer)
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